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QM:
[@Login]
#ACT
MOV L$死神咒持续时间数组 [120,240,360,600]
MOV L$死神咒增加属性数组 [5,8,11,15]
QF:
[@MagMonFunc1032]
#IF
EQUAL <$ATTACKMONSTER_NAMEEX>
#ACT
SENDMSG 6 请选择目标使用!
BREAK
#IF
NOT EQUAL <$CurTargetMasterName> <$USERNAME>
#ACT
SENDMSG 6 请对准宝宝使用!
BREAK
#IF
#ACT
GETMAGICINFO 死神咒 0 N$施法时死神咒等级
ChangeSlaveAbilityEx 0 +<$STR(L$死神咒增加属性数组[<$STR(N$施法时死神咒等级)>])> 1 <$ATTACKMONSTER_NAMEEX>
ChangeSlaveAbilityEx 1 +<$STR(L$死神咒增加属性数组[<$STR(N$施法时死神咒等级)>])> 1 <$ATTACKMONSTER_NAMEEX>
ChangeSlaveAbilityEx 5 +<$STR(L$死神咒增加属性数组[<$STR(N$施法时死神咒等级)>])> 1 <$ATTACKMONSTER_NAMEEX>
ChangeSlaveAbilityEx 7 +<$STR(L$死神咒增加属性数组[<$STR(N$施法时死神咒等级)>])> 1 <$ATTACKMONSTER_NAMEEX>
ChangeSlaveAbilityEx 8 +<$STR(L$死神咒增加属性数组[<$STR(N$施法时死神咒等级)>])> 1 <$ATTACKMONSTER_NAMEEX>
ChangeSlaveAbilityEx 9 +<$STR(L$死神咒增加属性数组[<$STR(N$施法时死神咒等级)>])> 1 <$ATTACKMONSTER_NAMEEX>
ChangeSlaveAbilityEx 14 -<$STR(L$死神咒增加属性数组[<$STR(N$施法时死神咒等级)>])> 1 <$ATTACKMONSTER_NAMEEX>
ChangeSlaveAbilityEx 30 <$STR(L$死神咒持续时间数组[<$STR(N$施法时死神咒等级)>])>
RecalcSlaveAbility <$ATTACKMONSTER_NAMEEX>
ChangeSlaveBodySize 120 <$ATTACKMONSTER_NAMEEX> <$STR(L$死神咒持续时间数组[<$STR(N$施法时死神咒等级)>])>
SENDMSG 6 你的【<$ATTACKMONSTER_NAMEEX>】全属性增加<$STR(L$死神咒增加属性数组[<$STR(N$施法时死神咒等级)>])>%,持续<$STR(L$死神咒持续时间数组[<$STR(N$施法时死神咒等级)>])>秒!
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